Stage One - Blocks and Materials
Starting to learn Unreal Engine, through building the basics, learning the basics of the program and where to start from. Through first learning how to navigate through the viewport and adding primitive shapes such as a cube.
After learning the basics of the program, i then looked into how to use the transformation tools to scale, rotate and move the added shapes. The next step was to look at the content draw to develop the image to give it a realistic element learning how to add materials such as the metallic reflective material used in this image and then taking it a step further to add particles to the image in this case i used flames, smoke and steam to create a overall on fire aesthetic.
