The Yellow House

A personal project exploring a conceptual environment designed for a potential game or film project. This scene focuses on using a limited colour palette to establish the atmosphere, mood, and visual identity of the environment.

By restricting the range of colours, I explored how tone, contrast, and value can be used to create depth and guide the viewer’s eye. The project allowed me to experiment with how a considered colour palette can bring a scene together while creating a strong and distinctive visual style.

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