A personal project exploring a conceptual environment designed for a potential game or film project. This scene focuses on the interaction between light and water, exploring how backlighting can create reflections, movement, and atmosphere across the environment.
The illustration experiments with the way light travels through the scene and interacts with the water’s surface, using reflections and subtle changes in tone to create depth and a sense of movement. The aim was to create an immersive environment that feels atmospheric and visually dynamic.